Overview

Join us in Washington DC April 6-7, 2019 to explore the latest educational uses of games in libraries and be part of the movement of librarians integrating games into library programs. We’re bringing librarians, administrators, and educators together to showcase examples of innovative uses of games to enhance learning and programming in school, public, and academic libraries.

The American University Game Lab and FableVision will be hosting the Libraries, Games, and Play Conference on April 6th with an accompanying Showcase of innovative programs on April 7th. If you have used games in your library, please tell us your story on the Share section of the site. Or peruse our growing list of engaging case studies in the What’s New section.

Program

Day 1 – Conference

Time Activity
9:00 AM Arrival/Coffee and Danish/Bagel
9:45 AM Welcome
10:00 AM Keynote – Lindsay Grace, Knight Chair of Interactive Media, University of Miami
11:00 AM Concurrent Sessions
– Getting Started with Gaming (moderator: Jennifer Boudrye)
– Integrating Games and Pedagogy (moderator: Chris Harris)
– Games as Media Literacy Education (moderator: Bob Hone)
12:15 PM Roundtable Lunch
1:30 PM Concurrent Sessions and Workshops
– Game Board Modding Workshop (moderator: Harris)
– Digital Modding Workshop (moderator: Hone)
– Social Emotional Learning and Games (moderator: Thomas Knowlton)
– Games in Academic Libraries (moderator: Derrick Jefferson)
3:00 PM Lightning talks (5 or 6, 10-minute talks)
4:00 PM Closing Keynote – Paul Reynolds, children’s author (FableVision)
4:30 PM Program Concludes

Day 2 – Showcase

Time Activity
9:00 AM Arrival/Coffee and Snacks
9:15 AM Welcome
9:30 AM Showcase Opens
12:30 PM Closing Remarks and Wrap Up